I’ve never spent considerable time with a collectible card game, I tried Hearthstone earlier this year after seeing everyone rave about it for so long, and I didn’t get the attraction. I’m not going to proclaim that The Elder Scrolls: Legends, the new CCG set in the Scrolls universe is going to keep me playing for months on end, but it looks fun, to a newcomer at least.
As a well versed player of digital CCG’s Faeria is a game that instantly feels familiar to me. Upon launching the game up for the first time I find myself looking at the cards and even before I play my first game everything makes sense in terms of understanding the mechanics of the cards, which although under different names are shared with other digital CCG’s I’ve played in the past. What’s different about Faeria is the use of an environmental board on which the cards in your collection can be played and can move around before entering combat. This simple addition adds a whole new level of tactical thought to a game which already has all the layers of a normal digital card game. The combination works so well that I found myself sinking 4 hours a day over the first weekend of playing.
I still remember accidentally discovering Magic a few years back whilst trawling the latest videos on YouTube. After a couple minutes of sheer bewilderment I had skipped onto the next video thinking to myself “That doesn’t look like something I would enjoy”.
Little did I know how wrong I was.
Back in January I gave my favourable first impressions on Hearthstone’s closed beta phase. Now that open beta is in full effect and streams of new players are experiencing their first foray into Hearthstone I thought it was high time for some more content and some further insight into the game.
If you have no background with Blizzards Warcraft games then learning the ins and outs of classes, abilities and how best to play might take a little while longer, although a background in CCG’s (collectible card games) of any form will certainly help. As a person who played World of Warcraft for around five years, I knew from the instant I saw my first game that I wanted to play it for myself as it brought back memories of time spent on many of my characters, but still posed something of a new challenge as far as gameplay was concerned.