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Turba – The Verdict Prince of Persia: The Forgotten Sands – The Verdict Singularity – The Verdict
 
Turba – The Verdict

Turba – The Verdict

Music makes the world go round, or so we’re told. It certainly seems to be an adage for many ‘casual’ games released on Steam lately, as we’ve seen with titles like Audiosurf and Beat Hazard using your music to create new gameplay experiences. Now Turba gets in on the act by combining music with the [...]

Turba – The Verdict
Prince of Persia: The Forgotten Sands – The Verdict

Prince of Persia: The Forgotten Sands – The Verdict

Most people think time is like a river, that it takes a team of workmen and an army of earthmoving vehicles to restructure, but I have seen the face of time and I can tell you they are wrong.

Prince of Persia: The Forgotten Sands – The Verdict
Singularity – The Verdict

Singularity – The Verdict

I’ve decided against better judgment that I will make up a word in this review, keep an eye out for it. It’s very much needed as Singularity is quite a “mish-mash” game, but stick with me as it’s also quite wonderful. Raven have done most things right and only a couple of things wrong, keep [...]

Singularity – The Verdict

AWOMO in Beta

Posted on 15 December 2008 by Chris Evans. Posted in NewsComments (1)

A World Of My Own, or AWOMO for short, has just gone into a public beta with Rome: Total War being the first downloadable game on offer for absolutely nothing. Shocking stuff! I have been involved in the early beta stages and I have been having a great time playing some really cool games. The [...]

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The Gamertag

Posted on 15 December 2008 by Phill Cameron. Posted in ArticlesComments (1)

I was watching the VGA awards last night. Except I wasn’t really, I was watching the so called ‘Pre-Show’, the equivalent of hounding the stars on the red carpet, complete with annoying presenter and stupid gimmicks. Essentially, they grabbed whoever was remotely famous (had been in a film or sung on a CD), asked them [...]

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The Art of Fear

Posted on 15 December 2008 by Phill Cameron. Posted in ArticlesComments (2)

I’ve heard that there is a fear of the unknown, the main reason behind racism and homophobia, the sneaking terror of that which is different overwhelming and controlling you, altering your way of life so that you cannot live how you want to. It works in horror films too, wondering just where the killer/dinosaurs/monsters/clowns are, [...]

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Naked War: The Definitive Review

Posted on 15 December 2008 by DuBBle. Posted in FeaturedComments (1)

If, like me, you’ve noticed a definite deficit of interesting or even English posts on The Reticule of late, you’ll, like me, reflexively blame my blogging buddies. I respect you for your ability to avoid self-reflection. This new entry on your RSS feeds is designed to rectify The Reticule‘s recent remissness. It’s a punishment – [...]

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Adults Only: Ian Tit Appropriate?

Posted on 13 December 2008 by DuBBle. Posted in ArticlesComments (4)

A slightly modified version of this article originally appeared on my blog some time during the English Civil War. Ian Bogost is a sage amongst milder herbs. According to Bogost , we’re all a little to blame for the failure of the original Manhunt 2, Carmageddon, Fahrenheit, and every other game deemed too ‘adult’ for [...]

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The Fundamentals of Our Game are Strong: A TF2 Update

Posted on 12 December 2008 by Phill Cameron. Posted in NewsComments (1)

Team Fortress 2 has received a pretty large update. It isn’t renovating a class, there’s no ‘Meet the….’ video, unfortunately, but it does come with a lot of rather large changes to the game, the most striking of which apply to the Engineer. I’m sure a lot of people who like to guess what each [...]

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Steam Goes Regional

Posted on 12 December 2008 by Chris Evans. Posted in ArticlesComments (0)

Today then has seen the first step in a new beginning for Steam as the Store European Currency Beta has been launched. You can get the full details of this Beta here, but yours truly has done a little bit of digging around. Read on to find out what this beta actually means for you [...]

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To Reign in Hell… An Interview With Vic Davis

Posted on 12 December 2008 by The Reticule. Posted in InterviewsComments (6)

Today under the spotlight, we have Vic Davis, indie game developer extraordinaire, and all around nice guy.  He’s the man responsible for the truly unique and excellent Armageddon Empires, one of the finest turn-based strategy games I think I’ve ever played. Today, he takes some time out of his busy schedule producing the brilliant looking [...]

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Last Updated: 30 July 2010

Years ago my parents bought what was at the time a new PC, it came with a few freebies, one of the best was Battlezone a game which mixed first-person combat elements with base control and resource management normally found in real-time strategy games.

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