Have Video Games Become Too Violent?
Games have been banned, police statements have been made and bloody torsos have been sold »
Q & A With Xenonauts’ Chris England
Before the recent explosion in turn-based strategies, people would have laughed at the idea of »
BioShock infinite – What We Thought
BioShock is one of those game series' that you really must play, you might not »
Recent Posts »
Update: Dark Souls PC Petition
The quest to get Dark Souls on PC keeps going strong. The petition (which I urge you to sign if you haven’t yet) has reached an unprecedented 63,372 signatures at the time of posting, and the forum thread currently stands at the most active on the Namco-Bandai forums. Now, we seem to have caught the attention of a Namco-Bandai employee saying “The future is in your hands, and I hope you will keep supporting this.” Hit the jump for more information.
Read More »IGF Finalists Revealed

The finalists for the 14th Annual Independent Games Festival awards have been revealed, and there is a wide range of exciting games up for nomination, including Dear Esther, Spelunky and Gunpoint. The full list of nominees can be found after the jump.
Dark Souls PC Petition
I am a one man juggernaut of hot steaming man-love for Dark Souls here at The Reticule, but here’s some news that could potentially get more of my colleagues playing the game
Read More »What’s All This Then? – Running With Rifles
Do you like shooting men? Then do I have the game for you.
Read More »Final Fantasy XIII-2 Demo Released This Week
Square Enix have revealed that a Final Fantasy XIII-2 cross platform demo will be released this week. It’s not entirely sure what will be available in the demo but details on that have been promised to follow according to a members blog. The demo will be available first for PS3 owners in America on January 10th and then on January 11th for PS3 and Xbox 360 owners in Europe. Hopefully we will be able to see use of the many changes and new gameplay elements that have been worked on for this game.
Read More »Rough Round The Edges – WWE 12
I am a big fan of wrestling, so it was with great expectation that I purchased WWE 12 just after Christmas looking forward to a game which would let me feel the thrill of all the big hitting in-ring action in my own home once again. For the most part it is a very enjoyable title with some of the best customisation options around, everything from characters to arenas and story lines can be created in the game. It is just a shame that it is rough around the edges. Hit the jump for some grating examples.
Read More »The Settlers Online Beta – First Impressions
Having not played a Settlers game for a good 10 or so years I was surprised and excited to see that there was an online version in development by Ubisoft and had to get into the beta to see what it was all about. See my thoughts and reactions after the jump.
Read More »The Return of Roger Wilco
‘Space is big. You just won’t believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it’s a long way down the road to the chemists, but that’s just peanuts to space.’ After five years, Infamous Adventures probably have a fairly good grasp of what Douglas Adams was hinting at. He wasn’t talking about the infinity of the universe, but the effort involved in remaking a classic adventure game.
Read More »Blackwell Deception – The Verdict
For a publisher that specialises in a genre supposedly completely dead, Wadjet Eye Games didn’t half have a decent 2011. A few weeks ago for the Reticule I took a look at Gemini Rue, a spectacularly gritty Blade-Runner’esque sci-fi story, let down only by its clunky combat sequences. My hankering for pointing and clicking still not completely satisfied, and in anticipation of the upcoming Steam release of the Blackwell quadrilogy, I thought it time to revisit the genre once again with the latest in Dave Gilbert’s supernatural series.
Read More »World Of Mass Development/Project CARS – Interview (Part 2)
Yesterday I published the first part of my interview with Andy Tudor, Creative Director at Slightly Mad Studios about the new World of Mass Development project being worked on by the studio. In this final part of the interview, I talk to Andy about Project CARS, the racer at the heart of World of Mass Development.
Read More »Our Games Of The Year (Part 2)
We aren’t quite done with our ‘Our Games of the Year’ piece as three riders in the night have appeared ready to supply their thoughts on the best games of the past year. Hit the jump to see what Steph, Nick and Andrew had to say.
Read More »World Of Mass Development/Project CARS – Interview (Part 1)
The World of Mass Development project from Slightly Mad Studios is the culmination of an innovative idea on how games development should work. It is also the machine powering development of Project CARS, a fantastic looking racer. In this first part of my interview with Andy Tudor, Creative Director at Slightly Mad Studios, we talk about the World of Mass Development concept. Tomorrow, we tackle the game itself. Hit the jump to learn more.
Read More »AdventureX-2011
What do you call a group of gamers? A nerd? A LAN? I’m not sure, but it’s a question I was forced to think about this weekend at the first annual AdventureX convention. Travelling from all areas of the UK, a small group of committed adventure gamers descended on the small town of Didcot for the first of hopefully many celebrations of the adventure game genre.
Read More »LEGO Harry Potter: Years 5-7 – The Verdict
The Harry Potter books and films re-imagined as LEGO games, great combination, I’ll give it a Headshot, everyone can go home happy.
Read More »What’s All This Then? – Cobalt
Mojang, of Minecraft fame, has begun its first foray into publishing. The game? Cobalt, by Oxeye Game Studio.
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