Making the Most of the Open World Infestation

Making the Most of the Open World Infestation

There are just a few open world games on the market these days, any one of which looks set to take anywhere from 50 to 100 hours to complete, but of course, “completing” an open world game means different things to everyone. Does it mean completing the main story, reaching the level cap, doing every last thing in the game to get it 100% finished? I want to offer some tips on how you can make the most of this…

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The Wonders of AI in Half-Life

The Wonders of AI in Half-Life

I’ve played many shooters over the years, some where the AI is great, others where it isn’t that smart, but does a great job for the game you are playing. Of course, there are others where the AI is dull, and brings the game down. The twenty year-old Half-Life though, still stands out as one of the best implementations of AI in a shooter.

Praise the Mercenaries in Odyssey

Praise the Mercenaries in Odyssey

All praise the mercenaries that dot the Greek lands in Assassin’s Creed: Odyssey, seriously, they’re something brilliant. Brilliant might be a strong word of course, but I do enjoy their presence, much more than their Phylakes compatriots from Origins.

Escape From Tarkov: Early-Beta Thoughts

Escape From Tarkov: Early-Beta Thoughts

So I have a new love. We met in Russia (ostensibly) and just fell for each other during some long walks through the forest. I remember it like it was yesterday. Beautiful meadows, mountains in the distance, the occasional wild flower. Oh and Gunfire and death, lots of death. It was a match made in heaven really. Perhaps some explanation may be warranted here…..

Diablo 3: Eternal Collection – The Verdict

Diablo 3: Eternal Collection – The Verdict

This is the fourth time that I’ve reviewed Diablo 3. Way back when in 2012, I took a look at the base game, a couple of years later I focused on the Reaper of Souls update and finally, I reviewed the PlayStation 4 release. Now, I take on the Switch version with the Eternal Collection.

The Reticule Turns 10 – My Evergreen Gaming Series

The Reticule Turns 10 – My Evergreen Gaming Series

One of the joys, and horrors, of Steam, is the way it so neatly provides you with a playing time counter for each game in your Steam Library. Joys as you realise how much entertainment you have reaped for your £40. Horrors as you realise how much time you have lost after spending that £40. I’ve just flicked through all of the titles I could find in one particular series on Steam, and found that I have played 817 hours…

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The Reticule Turns 10 – Jon’s Game of the Decade

The Reticule Turns 10 – Jon’s Game of the Decade

Ten years is a long time. I bought a house, I got married, I had TWO kids (what WAS I thinking) and I finally found out how to use a Chainsaw without killing myself….. In the background of that though was gaming. Always gaming. Because of the two little bundles of….. erm…. let’s go with ‘joy’ here, my gaming (and writing!) time has had to be wrestled free and jealousy guarded- so it means what gaming time I DO get is…

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The Reticule Turns 10 – The Broadband Revolution

The Reticule Turns 10 – The Broadband Revolution

As I thought about what to write for our feature on the biggest moments in the industry over the last decade, I started to write about how the rise of super-fast internet, and realised it deserved an article for itself. So here we are. The biggest, most important thing to hit the games industry over the last decade has been the rise and rise of super-fast internet access. Back in 2008, Ofcom reported that UK customers on a broadband deal…

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