As a young PC gamer, I was a big fan of Bullfrog’s Theme games, though I only owned one myself. I would while away hours on end playing Theme Park, and when my neighbour got Theme Hospital, we would spend our weekends and summer holiday’s laughing at the various illnesses and diseases in the game. They were two great games, though I was always sad that I didn’t own my own copy of Theme Hopsital. Soon, the wait will be no longer as Two Point Hospital…
You may have read that I was a little bit excited to get my hands on this game. It had bridge building (a style of games i’m actually quite fond of) and Valve’s Portals mixed with a dashing of Sardonic wit from GLaDOS herself. What was not to like. Well jump to the cut to find out….
Over the Christmas break I had a number of turns using a HTC Vive full-room set up VR kit, which was nice. I played a number of games and generally mucked about in the world only occasionally tripping over furniture and being terrified by people touching me when engrossed in a title. Jump to the cut for my thoughts on a number of titles, including but not limited to : Star Trek Bridge Crew, Superhot VR and a Portal Vignette.
Well, well, wel. Just when we thought we’d seen the last of the Valve universe, this little nugget pops up. Valve, in conjunction with Headup games are releasing a new game in the world of Portal on PC, MacOS, linux and mobile devices.
When I reviewed Tokyo 42 earlier this year, I talked about the skill required to control the isometric(ish) camera across its eight angles. I didn’t think there were any problems with the camera, I accepted it as part of the game, but did highlight that “Controlling the camera during the action is as much a skill as the running, gunning and jumping.” The devs at SMAC Games have seen similar feedback elsewhere, and have made some subtle, but important, changes to the game.
It was two years ago that I first laid sight on Shadowhand from Grey Alien games. It was at EGX, and I said at the time that it was a card game I could get behind, with a combination of RPG elements and solitaire style action. To celebrate the confirmation of the 7th December release date, a new trailer has been released. Hooray!
I’ve been checking out Wulverblade as part of my desire to get stuck into some of the gems that are coming out on the Switch. I will be bringing you all my Verdict of this side-scrolling beat-em-up…just once I’ve managed to get past the second level. The game is a bit tough, but the good news is that developers Fully Illustrated are working on an easy mode!
Why yes, I have always wanted to play a game about being an cantankerous goose – how kind of you to notice.
Day one of EGX 2017 is done! This year, I’m only doing two days at the show, any more would be excessive, especially as the ratio of games to other stuff seems more skewed to other stuff than ever before. e-Sports, Twitch and other gubbins take over the majority of the show floor, and in some ways games seem like an after though. But, it is EGX, and I’m doing my usual boots on the ground report of what I’ve…
I’ve been playing a bit of F1 2017 recently, mainly in between sessions of Destiny 2 or Dishonored 2, and it’s proving to be a splendid game, one where I’ve finally found a way to play, and enjoy, what is a great racer.
I’ve had a bit of a gaming itch that I’ve been unable to scratch ever since I finished FTL. You see, I’ve wanted a game where you manage a base or ship, with crew/people to move around and big guns to fire at other people. Try as I might I couldn’t find any game that got that mix of strategy, management, random elements and KABLOUEY right (it’s a word…).
Mode 7 Games, fresh off publishing the well received Tokyo 42 have today announced they are working with Codebyfire to publish The Colonists, a settlement building game inspired by classic titles like The Settlers and the Anno series. The Colonists will be launching on Early Access in August, so not long to wait to see what it is all about.
I will resist making any jokes about Half-Life and something called Chapter Three in the same sentance. It’s been done elsewhere, and I think it does a disservice to A Place in the West, the comic created by Ross Joseph Gardner and Michael Pelletier, a fantastic piece of work that Valve kindly allowed to bear the official Half-Life IP commercially. The new third chapter entitled The Pit will release on Steam on Friday 21st July for $1.99/£1.49.
Big news for all of those of you who want to behold kickmen as Behold the Kickmen, coming from Size Five Games’ Dan Marshall, will be released on July 17th. That’s not far away for all of your beholding to start taking place. In typical Trump Dan Marshall fashion, he confirmed the release date on Twitter. Fitting, as Kickmen was “born of out Twitter nonsense”.
Welcome to The Reticule’s definitive roundup of gaming releases throughout July 2017. All release dates stated are for the EU, across all currently available platforms including Playstation, Xbox, PC, mobile and others.