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Category: Impressions

Previews

Space Quest Too – Captain Disaster In: Death Has An Extremely Long Title

Space Quest Too – Captain Disaster In: Death Has An Extremely Long Title

Right. The only people on this planet that speak my language are robots. The robotic doorman won’t let me into the robot club without a membership card. I’ve found a membership card, but it is rather unfortunately floating inside the translucent body of a sentient blob. I could ask for the card, but unfortunately the only people on this planet that speak my language are robots.
If you haven’t already guessed, I appear to have once again stumbled into point and click territory.

The EGX 2018 Report – Disco Elysium

The EGX 2018 Report – Disco Elysium

One of the most intriguing games I saw at EGX last week was Disco Elysium: A Detective RPG from ZA/UM. The demo opened with one of the most surreal introductions to a game I’ve experienced. Your character, a disgraced detective from Revachol West is having a conversation with his inner-self while you try to figure out whether you are dead, or just suffering a severe case of memory loss. 

The EGX 2018 Report – Indie Roundup

The EGX 2018 Report – Indie Roundup

There was so much going on at EGX this year, whether I saw more games than previous years or not, I’m none too sure. What I do know is that I saw truckloads of great indies! I’ve already talked about a bunch of games as part of my EGX 2018 Report, and while this is a roundup, there will still be more in-depth pieces to come! I didn’t want to let some of the cracking titles I saw not get…

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The EGX 2018 Report – Returning to World War One

The EGX 2018 Report – Returning to World War One

At EGX, I dived back into the mud and horrors of World War One, and no, EA hadn’t shown up with Battlefield 1, rather the combination of Dutch development teams, Blackmill Games and M2H were showing off Verdun and Tannenberg. For those of you unfamiliar with these, they are two parts of the developers World War One game series. Verdun takes players to the Western Front while the Early Access Tannenberg takes you to the Eastern Front. And I took them both for a ride at EGX.

The EGX 2018 Report – Metro Exodus

The EGX 2018 Report – Metro Exodus

One of the big attractions for me at EGX this year was Metro Exodus. If you had asked me a year ago whether a Metro game had any appeal to me, I would have run away screaming in horror just thinking about the terrors of the tunnels underneath Moscow. However, after spending a snowy week at the beginning of the year exploring the world of Metro, my interest in Exodus is high, and excitement even higher after going hands-on at EGX.

The EGX 2018 Report – Curve Digital Get Carried Away, For The King

The EGX 2018 Report – Curve Digital Get Carried Away, For The King

Every year at EGX, I am always so pleased to see so many indies showing off their wares in the Rezzed section, it’s great to see. As a regular attendee of EGX, if not the Rezzed show itself, I’ve noticed some trends. One big one is that Curve Digital are carving out a nice space in the market and are doing great things for the indie scene. They had numerous title on show this year at EGX, but a couple…

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The EGX 2018 Report – Ride 3

The EGX 2018 Report – Ride 3

When I saw the Ride 3 stand, I had to take a moment to pause, and reflect. The strapline that appeared on the stand was “Ride Everything, Feel Everything”. I thought that was quite a proposition, would I really be able to ride everything? How much would I feel?

The EGX 2018 Report – Strategy, Horror and Eternal Trips to Hell

The EGX 2018 Report – Strategy, Horror and Eternal Trips to Hell

I talked about the absence of Microsoft and EA at EGX in my opening show report, but that isn’t to say there weren’t any games to see at the show. There were plenty to see and play, and while my focus was, as ever, on the Rezzed section, I did make time for some other titles that were on show. Read on for my takes on Total War: Three Kingdoms, Man of Medan and Diablo on the Switch.

Battlefield V – V Open Beta Thoughts

Battlefield V – V Open Beta Thoughts

EA are back at it gain, subverting expectations with their naming conventions when it comes to their premier franchises. After Battlefield 1, what is the obvious next step? Why, Battlefield V of course! It’s a strange way of doing business, so the important thing to know: Battlefield V brings the series back to its roots, setting events during World War Two, first visited in the first game, that, confusingly, was called Battlefield 1942. Oh for some continuity. This is my opportunity to share some thoughts…

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The Colonists – Alpha, First Impressions

The Colonists – Alpha, First Impressions

Codebyfire the developers behind Settlers inspired game The Colonists had been quiet for quite some time. Then out of nowhere came a trailer, a ray of hope for those who had been keeping tabs on the game since it was first announced over a year ago. It seemed that somewhere deep inside the matrix of game development, cogs were beginning to turn and foundations were being laid. I had to find out more about this mysterious game.

Here I Am, Stuck In The Middle With You

Here I Am, Stuck In The Middle With You

Nestled beneath the streets of London and many other cities around the world lies the Underground, a hellish subterranean domain inhabited by two major species. The first is the impatient office worker, a suited drone who knows exactly where they are going at all times yet is nevertheless inexplicably ever-so-slightly late for a meeting. The second is the permanently confused tourist, a lifeform who is expected to translate incomprehensible glyphs in seconds to navigate their way through a confusing maze to their next train. The two species hate each other utterly but are forced to co-exist, jammed together as one on the great social equaliser known as public transport.

Two Point Hospital preview

Two Point Hospital preview

I remember the nineties. There was no broadband, mobile phones were only just coming into the mainstream and if you had a case of Slack Tongue, you only had one option. And no, it wasn’t the NHS. Two Point Hospital is picking up the baton that Theme Hospital dropped in the nineties due (to sim-related budget cuts, probably) and is trying to re-invigorate the ‘fix imaginatively named and mildly amusing disease’ genre at the same time. The footage and dev-talks…

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John Carpenter Meets Jalopy

John Carpenter Meets Jalopy

Here at the Reticule, we’re big fans of driving games. Some of us are better at them than others, even going so far as to own their own crazy vehicular paraphernalia like steering wheels and pedals. Others, like me prefer to spend their time playing more sedate games that involve sneaking around, running away from things and hiding in vents.
Well good news, because now you can drive around and run away from things at the same time – only without the vents.

They Are Billions – Early Access First Impressions

They Are Billions – Early Access First Impressions

If you are used to the RTS genre then getting into this game will be fairly straightforward. You start with a fairly small area of available land on which to build, but can expand this area over time. Expanding too far to fast can leave you open to attack, but not expanding quick enough can leave you lacking on resources and stunt your recovery in between defending waves of zombie hordes.

The First Hours With GT Sport

The First Hours With GT Sport

Racing games are two-a-penny these days, Gran Turismo set the world on its path in the late 90’s with imitators taking things to a more hardcore simulation style, or going more arcadey, come along in recent years, taking the shine away from Polyphony Digital’s trend setter. While the PlayStation 3 versions of the game sold by the bucket load, they were bloated efforts carrying on the legacy of the early games. GT Sport was a different beast at launch, so different in fact that…

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