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Clearing The Backlog – Portal 2

Clearing The Backlog – Portal 2

A few things strike me as I start writing about Portal 2. For one, how has it taken me until nine years after release to write about this game again? And for two, it’s strange to look back at Ben’s review from 2011 and to think that was one of the early Verdict’s following the relaunch of the site in April of that year. So much time has past, and yet with regards to Valve’s singleplayer games, it’s only now that…

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Football Manager 2020 – The Long Game

Football Manager 2020 – The Long Game

It’s all about playing the long game these days with Football Manager. For some players, it always has been that way, but this years edition adds so many more reasons to get stuck in for the long haul. Yes, there will always be the allure of jumping into the boots of a Klopp or Guardiola and splashing the cash to build a dream team for one season, but starting from the bottom is a more attractive proposition in Football Manager…

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Adventure in Aellion – An EGX Preview

Adventure in Aellion – An EGX Preview

As I look back through my drafts from last year during some time away from the day job, I realise that I haven’t written about Adventure in Aellion which I saw at EGX. As I catch myself up with the progress the devs have made in recent months, I was pleasantly surprised to see that they deep in planning for Early Access, and are also offering members of their Discord channel a chance to try out an even earlier version…

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Doom 3, the Switch way.

Doom 3, the Switch way.

The days of 2004 are hazy in the memory, but a glance down a list of notable releases that year shows a glut of singleplayer first-person shooters. Far Cry, Halo 2, Half-Life 2 and perhaps the one with the least shine to it, Doom 3. It was a busy time, and it’s no surprise that many people skipped over Doom 3 because of it’s move towards a slower paced, darker entry in the series. Or they ignored it because the…

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Destiny 2 – Still a Wonder

Destiny 2 – Still a Wonder

There’s a part of me which wonders what the new game experience is like for those who come to Destiny 2 afresh. Bungie recently re-launched the game with a free-to-play element alongside the move away from Battle.net over to Steam. It’s surely opened the game up to a new audience, but if they haven’t played the original, or any of the sequel, they must surely be lost. There are so many systems at play outside of the action on the…

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GRID The Verdict

GRID The Verdict

When I first played Codemaster’s newly rebooted GRID I had just come back from a weekend at the Wales Rally GB. A weekend of serious motorsport, off-road motorsport at that put me in the wrong mindset to play GRID for the first time. This isn’t a sim like Codies recent DiRT Rally 2.0 or their F1 series of racers. Nay, GRID is an arcade racer, and one with plenty of depth. In my first few races in the Touring car…

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Narcos: Rise of the Cartels – EGX Hands On

Narcos: Rise of the Cartels – EGX Hands On

I’m a big fan of the indie games that Curve Digital publish, and their area is normally one of my regular haunts at EGX. This year the layout of the Rezzed area was so expansive that Curve’s games were spread out, not in one nice grouping like I’ve come to expect. It all meant that I missed the opportunity to take a look at Autonauts and Table Manners, but I was able to get some time with Narcos: Rise of the Cartels. Yes,…

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Battlefield V – Back to the Front

Battlefield V – Back to the Front

Disposable Heroes is one of those thumping anthems from Metallica’s Master of Puppets album, a song like many from the Heavy Metal giants that deals with death, war and destruction. There are two lines from the chorus of Disposable Heroes that ring in my ears when I dipped back into Battlefield V recently: Back to the front You will do what I say, when I say For all of the improvements to the action since I pondered the open beta…

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Catan – Settling The World

Catan – Settling The World

The Settlers of Catan to give this deeply strategic game its classic title is one of the most well-known board games out there. So when Chris mentioned recently that a version was going to be released on the Switch, I knew I had to get him to play the classic board game version before losing him to the Switch. Having played Catan a couple of times previously with friends, I picked up my own copy and arranged a session with…

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The Joyful, and Head Scratching, Moments of Half-Life

The Joyful, and Head Scratching, Moments of Half-Life

Half-Life stands proud at the top of the all time greatest games for many of the pre-Fortnite generation. Even to this day, it still inspires developers to create videos about it, and for me to rattle on about the AI. Having just sent the finished On a Rail, and sent the top secret rocket into space, I wanted to share some memories of this special game. And no, I won’t be talking about the introductory tram ride. The Resonance Cascade…

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The PC Store Wars – The Story so Far

The PC Store Wars – The Story so Far

The PC Store Wars have been in a Cold War, pretty much ever since Valve launched Half-Life 2 with the requirement that users ran it through Steam. The Humble Bundle, GoG and more recently, Discord offer their own alternatives with distinct twists. Meanwhile EA, Ubisoft and Blizzard have stores primarily to promote their first party games. They have all been efforts to break the monopoly of Steam, though without any obvious impact on Valve’s money-making machine. Most of Valve’s problems…

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Residing in Evil

Residing in Evil

If you’ve read any of my work over the years, you’ll know that many great game series’ have passed me by for one reason or another. Probably because of my Football Manager obsession, but not always. One such series that I’ve long been hidden away from is Resident Evil. But with the remaster of Resident Evil 2 hitting the shelves recently, I plucked up the courage, and stepped into Racoon City. Racoon City, Umbrella, Claire Redfied, Leon S. Kennedy, Chris Redfield and Jill Valentine are names that…

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Making the Most of the Open World Infestation

Making the Most of the Open World Infestation

There are just a few open world games on the market these days, any one of which looks set to take anywhere from 50 to 100 hours to complete, but of course, “completing” an open world game means different things to everyone. Does it mean completing the main story, reaching the level cap, doing every last thing in the game to get it 100% finished? I want to offer some tips on how you can make the most of this…

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