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The Reticule Turns 10 – Jon’s Game of the Decade

The Reticule Turns 10 – Jon’s Game of the Decade

Ten years is a long time. I bought a house, I got married, I had TWO kids (what WAS I thinking) and I finally found out how to use a Chainsaw without killing myself….. In the background of that though was gaming. Always gaming. Because of the two little bundles of….. erm…. let’s go with ‘joy’ here, my gaming (and writing!) time has had to be wrestled free and jealousy guarded- so it means what gaming time I DO get is…

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The EGX 2018 Report – Disco Elysium

The EGX 2018 Report – Disco Elysium

One of the most intriguing games I saw at EGX last week was Disco Elysium: A Detective RPG from ZA/UM. The demo opened with one of the most surreal introductions to a game I’ve experienced. Your character, a disgraced detective from Revachol West is having a conversation with his inner-self while you try to figure out whether you are dead, or just suffering a severe case of memory loss. 

The EGX 2018 Report – Indie Roundup

The EGX 2018 Report – Indie Roundup

There was so much going on at EGX this year, whether I saw more games than previous years or not, I’m none too sure. What I do know is that I saw truckloads of great indies! I’ve already talked about a bunch of games as part of my EGX 2018 Report, and while this is a roundup, there will still be more in-depth pieces to come! I didn’t want to let some of the cracking titles I saw not get…

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The EGX 2018 Report – Metro Exodus

The EGX 2018 Report – Metro Exodus

One of the big attractions for me at EGX this year was Metro Exodus. If you had asked me a year ago whether a Metro game had any appeal to me, I would have run away screaming in horror just thinking about the terrors of the tunnels underneath Moscow. However, after spending a snowy week at the beginning of the year exploring the world of Metro, my interest in Exodus is high, and excitement even higher after going hands-on at EGX.

The EGX 2018 Report – Curve Digital Get Carried Away, For The King

The EGX 2018 Report – Curve Digital Get Carried Away, For The King

Every year at EGX, I am always so pleased to see so many indies showing off their wares in the Rezzed section, it’s great to see. As a regular attendee of EGX, if not the Rezzed show itself, I’ve noticed some trends. One big one is that Curve Digital are carving out a nice space in the market and are doing great things for the indie scene. They had numerous title on show this year at EGX, but a couple…

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The EGX 2018 Report – Strategy, Horror and Eternal Trips to Hell

The EGX 2018 Report – Strategy, Horror and Eternal Trips to Hell

I talked about the absence of Microsoft and EA at EGX in my opening show report, but that isn’t to say there weren’t any games to see at the show. There were plenty to see and play, and while my focus was, as ever, on the Rezzed section, I did make time for some other titles that were on show. Read on for my takes on Total War: Three Kingdoms, Man of Medan and Diablo on the Switch.

Battlefield V – V Open Beta Thoughts

Battlefield V – V Open Beta Thoughts

EA are back at it gain, subverting expectations with their naming conventions when it comes to their premier franchises. After Battlefield 1, what is the obvious next step? Why, Battlefield V of course! It’s a strange way of doing business, so the important thing to know: Battlefield V brings the series back to its roots, setting events during World War Two, first visited in the first game, that, confusingly, was called Battlefield 1942. Oh for some continuity. This is my opportunity to share some thoughts…

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Dead Cells – The Verdict

Dead Cells – The Verdict

I had a feeling Dead Cells would be something special when I previewed it last year, and frankly, it’s proving difficult to pull myself away from it to actually write this Verdict. I told myself that I’d jump on for just five minutes this morning, to get myself in the groove. An hour later, after failing at the hands of The Concierge, the first boss, I’m back to writing. It’s a great game.

God of War – The Verdict

God of War – The Verdict

I found myself thrown when I started playing God of War, the rebirth of Sony Santa Monica’s Greek God game…where did I recognise the voice was that coming from Kratos’ mouth? It was Teal’c from Stargate SG-1! Apart from stoking a desire to watch that classic show once again, I immediately though that Christopher Judge was a great choice to voice Kratos. As Teal’c, he had spent his life working closely with the Goa’uld “Gods”, and had a sometimes strained relationship…

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OMDO – 3D DOOM With A ‘Very Slight’ Catch

OMDO – 3D DOOM With A ‘Very Slight’ Catch

My love for the original DOOM is no great secret. It’s one of the earliest PC games I remember playing as a child and along with X-Com: UFO Defense it’s one of the first games to be installed on any new PC I buy. However, whilst I’m content enough to enjoy the classic graphical stylings of Carmack’s original masterpiece, for those looking for something a little more contemporary, there’s OMDO.

Valve’s Steam Troubles – Years in the Making

Valve’s Steam Troubles – Years in the Making

Steam, it’s not the be-all and end-all of the PC gaming market. It might have over 125 million users, with 16 million active right now, but other storefronts are out there. There is Uplay and Origin from the AAA publishers, with itch.io and Humble Bundle targeting the indie markets. Users have lots of choice now for where they buy their games, but we can’t deny Steam stands at the top of the pile. Despite its numerical supremacy, Valve’s little baby isn’t having…

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It’s Crunch Time

It’s Crunch Time

No, I don’t care.
I don’t care that it’s nothing more than a glorified cutscene with minimal interactivity and no objective to speak of. I also don’t care that you can barely call it a game. I do however care that somebody has taken one of the finest sequences of one of my favourite childhood movies and made it into a Unity game.

Bird Beak: A look at Phoenix Point

Bird Beak: A look at Phoenix Point

I like Xcom. I like Xcom2. I even like the ridiculously hard add-on for Xcom2. You may have seen me write about Xcom in all it’s recent incarnations at length. I like Xcom. So this is why i’m rather interested in Phoenix point. Not only because it’s been made by Jullian Gollop and his team at Snapshot Games (Gollop was originally part of Mythos who birthed the original Xcom games back in the nineties, Yes, nineties) but because it is building…

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