Over the course of the past few months, I have marked off a few games which I probably should have played a few years ago. I am, as you might have guessed if you read my note on remasters from last week, talking about the Uncharted games. In a short period of time, I worked my way through Nathan Drake’s first three adventures, and have now completed his tale in A Thief’s End.
Despite having just found a Pidgey chilling out over my keyboard, I’m not here to talk about the worldwide phenomenon that is Pokemon Go, despite all the traffic that would undoubtedly bring to the site. Instead, I want to write a bit about remasters, and how I am all for them.
I was browsing pop-culture standout, Rolling Stone and the top article on their ‘Feature Wall’ was a piece about Half-Life 3, the MIA continuation of Valve’s premier series. You know the legend of Half-Life 3 is serious when a site like Rolling Stone takes a look.
There was a moment in the new (and awesome by the way) Doom which instantly reminded me of Half-Life. The moment came when I entered the core of the Argent Energy Tower, and I was sent back in time to Anomalous Materials in Half-Life. Bear with me, and I will explain all after the break.
I was actually quite late to jump on the Hitman bandwagon. The new one, that is. I’ve played and loved all previous installments of the series, but the news that Hitman 6 (or Hitman(TM) as it insists on being known) would be episodic was enough to put me off picking it up at launch. A few months later down the line and the positive reception of the first two of its sprawling open levels and multiple approaches was enough for me to take the plunge.
Last night, EA and DICE revealed the, somewhat illogically named, Battlefield 1 on Twitch and all the rumours were true, the next entry in the Battlefield franchise is taking us to World War One. While we didn’t get to see any in-game action, the sizzle trailer was exciting and gave a hint towards the gameplay dynamics we will see. I can’t fault it on that front, but something gave me pause for thought during the presentation – the seeming glorification of war. It…
Nick has been talking a little bit about horror games recently, it’s made me think about my struggles with horror games, or even just mildly scary games.
It all goes back to 2004, twelve years ago and three different games. There are stories I could share about some games that have been released this decade, but I’ll leave you with these tales for now…
As I’ve explored the wintery, post-virus New York setting of The Division, I’ve been a bit trigger happy with my screenshot key as there has been some great artwork, warning messages and other assorted details that have caught my eye. A gallery of some of my favourite pieces follows.
The last time I wrote anything here on The Reticule, was nigh on three months ago when I delivered my Verdict on Rainbow Six: Siege. Even in the weeks before I wrote about Ubisoft’s hardcore shooter, my writing output had been limited. There’s no singular reason that I can put my finger on for why I haven’t written as much as I used it, but part of the reason is because I am a dinosaur. You read that right, I believe…
You know what is great? The fact that this week, a developer known as Twisted is releasing a Remote Play app for the PC which will allow gamers to play the latest PlayStation 4 games from the comfort of their PC. It’s going to be a great bit of kit, one that I’m sure Sony will quickly challenge, but it makes me wonder where the console giant is with this?
What do you think of when running alongside the Thames in Assassin’s Creed: Syndicate? The game, or a moment from your childhood? Chris reveals what the famous river reminds him of.
Sports franchises which see a yearly release often go through peaks and troughs in quality. It should be expected when you consider the limited development time on offer, but it is an important thing not to let a trough become a slide towards mediocrity. While I don’t think Sports Interactive are in danger of allowing their Football Manager series fall into terminal decline, their latest release feel extremely half-baked.
Things have come a long way since August when I last wrote about Destiny as I’ve reached Level 40 and completed the bulk of the main story missions across both year one expansions, and of course, The Taken King. You know what? Despite some ups and downs, overall, I’ve enjoyed it. A hell of a lot.
Welcome to my Day Two report from EGX 2015. Today’s Report is brought to you by the power of Domino’s, Strongbow and Netflix. A hearty mix if I might say so myself. I dragged myself out of bed at a decent time today and was at the NEC by 10:15, and from there, my journey began…
This year, the biggest annual gaming show in Britain has moved. No longer am I travelling down the M4 to visit EGX in Earl’s Court in London while staying in a rip-off hotel. This time, I have travelled up the M5 to the NEC in Birmingham while crashing with some family. Bit of a difference I must say, but it means that I can sit here on my netbook with a can of Strongbow and the New Zealand v Namibia match in the Rugby World Cup.
My visit this year will last until mid-afternoon Saturday. One reason for not doing the full four days is that I want to be back in Wales to watch Saturday’s massive World Cup fixture as Wales take on England. Now that I’ve bored you all to the high heavens with logistics and rugby, I’ll proceed with the my Day One report.