In recent crowdfunding updates, I’ve probably not done a fantastic job of hiding my enthusiasm for the Unsung Story project – I’d always have that little bit more to say on it, and my original write up betrayed my long-established interest in Yasumi Matsuno’s games. Considering the project’s recent but strangely narrow funding success, I’ve decided to take a closer look at some of the all too common mistakes made in a disappointing pitch.
Crowdfunding is still a thing, here’s your update – Waves: Arena Tactics is a multiplayer twin-stick shooter with the usual fireworks, Sweet Escape is pitching with the power of last week’s news, Kingdom Come: Deliverance uses the magic of CryEngine to deliver a medieval world without magic, and Nature Hater curses the very air it breathes.
Crowds. After millennia of being present at historical events, they’ve taken to funding games instead. This week, crowds are funding: Space Pioneer, an ambitious cosmic RTS that isn’t really showing any gameplay; To the Death, a luxurious looking sidescrolling shoot-and-beat-em-up; Savage: The Shard of Gosen, a 16-bit oiled chest simulator; and, ReVen a game that fulfils this week’s compulsory intake of Metroidvania.
In our weekly run-down of the crowdfunding efforts you should be watching – Metroidvania sequel La Mulana 2 may herald a new wave of Japanese indies taking to Kickstarter; fight your way out of Hades in Olympia Rising; ponder the consequences of touch screen control in virtual pet poop-scooper, Pakka Pets; and guess the gameplay innovation in Cradle.
The crowdfunding weekly is back and it brings with it the year’s first big name Kickstarter. This week: Playdek seek big bucks for Unsung Story, Yasumi Matsuno’s return to the tactical RPG. It’s also a big week for cute – Project Rain World introduces us to the slugcat (we want one). Meanwhile, Sierra Ops and Sunrider prove that space is still full of mecha, lone battleships facing down entire armies and anime girls. This week on Gaming Crowdfunding Weekly, you will see the tears of time.
By virtue of the number two following the number one, the following review of season two of Telltale’s The Walking Dead will feature spoilers for the first season. As with any other review, spoilers for this first episode have been kept to a minimum – major narrative points will not be discussed, though minor details about the tone, setting and gameplay of this instalment will be dealt with. You have been warned.
As we draw closer to Christmas and projects decide to distrust the festive dollar, there’s still no shortage of intriguing crowdfunding attempts. In this week’s installment: slingshot through space in New Orbit, resurrect a dead ecosystem in Hey, Shu!, build your own damned Metroidvania in Below Kryll and invite Colonel Mustard to dinner, let him murder a bunch of people and defeat him in turn-based combat in Mansion Lord. We’ve also got the usual checkups on previously featured projects, including Festival of Magic.
As the title of this post implies, if you want to see some videos of some of the upcoming big hits all you need to do is hit the break – no need to watch the three hour trainwreck that spawned most of them. Down there you will find videos for The Witcher 3, Thief, The LEGO Movie Videogame and The Division‘s Snowdrop engine. What are you waiting for? …
You’ll have to forgive me for delivering this week’s crowdfunding selection a day later than usual – hopefully this week’s varied selection will be more than enough to excuse tripping up! Featured this week: first person puzzler Reset, GaymerX headed adventure game Read Only Memories, arena-jousting marine-life battler Starwhal and Honored, a service that aims to give you real badges for your achievements. Meanwhile, we prematurely call time on RetroWorld, an intriguing concept we can only hope will retool and return.