The Wii U Gamepad: Love it or hate it, at least you’re sure when you’re supposed to be using it.
Despite the appeal of the 3D effect of Nintendo’s latest handheld, I’ve found myself falling for one of the 3DS family’s lesser-known innovations – Streetpass, the Wi-Fi handshake that two 3DS users have in general proximity. From a manufacturer known for being a little behind the curve on all things online, it’s a welcome differentiator. A light, low-maintenance social dimension, a way of showing off your best times or the layout of your in-game home, or just expressing something about…
Back from rehabilitation, Gaming Crowdfunding Weekly cleans up its act and gets back to what really matters: underfunded puzzle platformers like Kodama, collectible miniatures making the transition to video games with Prodigy, fart-propelled naked spacemen in Cosmochoria and “Skyrim with bears” in Bear Simulator.
Welcome back to your sometimes fortnightly weekly series of gaming crowdfunding news. In this week’s round-up: Enjoy a bowl of nourishing Dragon Fin Soup, mine and craft voxels in Planets³, swear you’ve seen that visor design before in Dark Drive and welcome back the relaunched Festival of Magic, now dubbed ‘Earthlock’.
Having created a (largely) well received opener for its difficult second album, The Walking Dead strides with confidence into an exciting second episode that is packed with memorable moments and tantalising hints of the action still to come. Major spoilers for Season Two have been avoided, but details from Season One may be touched on. You have been warned.
Because it’s still Thursday somewhere, Gaming Crowdfunding Weekly. This week: StarCrawlers is a star-based dungeon crawler (see what they did there?); Tulpa is not the first stylish puzzle platform game you’ve seen; Koe thinks you’re learning Japanese, it thinks you’re learning Japanese, it really thinks so; and Sierra Ops found so much money suddenly that we decided to talk about it again.
How do you spend 50 hours playing a game with a 25 minute campaign?
Entering late and loud, ignoring your enquiries about where it was last week, the Gaming Crowdfunding Weekly slumps into the last free desk in the classroom and spends the lesson scratching an incomplete Cerne Abbas giant into the top with its protractor. This week: Blackmore tries to snatch back the magic of that one good Mega CD adventure game, Labyrinth threatens to leave a string of weak David Bowie references in its wake, Darkest Dungeon’s name is the only remotely weak thing about it…
In recent crowdfunding updates, I’ve probably not done a fantastic job of hiding my enthusiasm for the Unsung Story project – I’d always have that little bit more to say on it, and my original write up betrayed my long-established interest in Yasumi Matsuno’s games. Considering the project’s recent but strangely narrow funding success, I’ve decided to take a closer look at some of the all too common mistakes made in a disappointing pitch.
Crowdfunding is still a thing, here’s your update – Waves: Arena Tactics is a multiplayer twin-stick shooter with the usual fireworks, Sweet Escape is pitching with the power of last week’s news, Kingdom Come: Deliverance uses the magic of CryEngine to deliver a medieval world without magic, and Nature Hater curses the very air it breathes.
Crowds. After millennia of being present at historical events, they’ve taken to funding games instead. This week, crowds are funding: Space Pioneer, an ambitious cosmic RTS that isn’t really showing any gameplay; To the Death, a luxurious looking sidescrolling shoot-and-beat-em-up; Savage: The Shard of Gosen, a 16-bit oiled chest simulator; and, ReVen a game that fulfils this week’s compulsory intake of Metroidvania.
In our weekly run-down of the crowdfunding efforts you should be watching – Metroidvania sequel La Mulana 2 may herald a new wave of Japanese indies taking to Kickstarter; fight your way out of Hades in Olympia Rising; ponder the consequences of touch screen control in virtual pet poop-scooper, Pakka Pets; and guess the gameplay innovation in Cradle.
The crowdfunding weekly is back and it brings with it the year’s first big name Kickstarter. This week: Playdek seek big bucks for Unsung Story, Yasumi Matsuno’s return to the tactical RPG. It’s also a big week for cute – Project Rain World introduces us to the slugcat (we want one). Meanwhile, Sierra Ops and Sunrider prove that space is still full of mecha, lone battleships facing down entire armies and anime girls. This week on Gaming Crowdfunding Weekly, you will…
Voting has opened on Classic FM’s 2014 Hall of Fame – a fact that would seem an odd topic to announce on a gaming website, were it not for the fact that games have been voted in for two years on the trot. Oh, and considering that Jordan wrote exactly the same post last year.
By virtue of the number two following the number one, the following review of season two of Telltale’s The Walking Dead will feature spoilers for the first season. As with any other review, spoilers for this first episode have been kept to a minimum – major narrative points will not be discussed, though minor details about the tone, setting and gameplay of this instalment will be dealt with. You have been warned.