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Author: Chris Evans

Praise the Mercenaries in Odyssey

Praise the Mercenaries in Odyssey

All praise the mercenaries that dot the Greek lands in Assassin’s Creed: Odyssey, seriously, they’re something brilliant. Brilliant might be a strong word of course, but I do enjoy their presence, much more than their Phylakes compatriots from Origins.

Diablo 3: Eternal Collection – The Verdict

Diablo 3: Eternal Collection – The Verdict

This is the fourth time that I’ve reviewed Diablo 3. Way back when in 2012, I took a look at the base game, a couple of years later I focused on the Reaper of Souls update and finally, I reviewed the PlayStation 4 release. Now, I take on the Switch version with the Eternal Collection.

The Reticule Turns 10 – My Evergreen Gaming Series

The Reticule Turns 10 – My Evergreen Gaming Series

One of the joys, and horrors, of Steam, is the way it so neatly provides you with a playing time counter for each game in your Steam Library. Joys as you realise how much entertainment you have reaped for your £40. Horrors as you realise how much time you have lost after spending that £40. I’ve just flicked through all of the titles I could find in one particular series on Steam, and found that I have played 817 hours…

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The Reticule Turns 10 – The Broadband Revolution

The Reticule Turns 10 – The Broadband Revolution

As I thought about what to write for our feature on the biggest moments in the industry over the last decade, I started to write about how the rise of super-fast internet, and realised it deserved an article for itself. So here we are. The biggest, most important thing to hit the games industry over the last decade has been the rise and rise of super-fast internet access. Back in 2008, Ofcom reported that UK customers on a broadband deal…

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The Reticule Turns 10 – An Introduction

The Reticule Turns 10 – An Introduction

In a little over a week, The Reticule turns 10! Yes, on the 5th November 2008 The Reticule was launched with a bang. Well, considering we started out on the 5th November, that day of gunpowder, treason and plot, we probably should have started out with something more emphatic than just a small “Hi world” post. Oh, the joys of youth!

Time to Bring Back cncnation.net?

Time to Bring Back cncnation.net?

The title of this post is a very obscure reference, one that maybe only a small handful of people will get. It’s well deserved though, as EA have sent the internet crazy by talking about Command and Conquer again, but this time, in the context of a PC release, not that inane Rivals mobile game they revealed earlier this year. Onwards!

The EGX 2018 Report – Vanguard: Fight for Rudiarius

The EGX 2018 Report – Vanguard: Fight for Rudiarius

Here we are, a couple of weeks after EGX 2018 came to a close, and I finally have a chance to write about Vanguard: Fight for Rudiarius. The wait is not a knock on Vanguard, more a nature of my busy Autumn filled with wrestling, rallying and running a half-freaking-marathon. But here we are to talk about Vanguard. Let’s crack on.

The EGX 2018 Report – Disco Elysium

The EGX 2018 Report – Disco Elysium

One of the most intriguing games I saw at EGX last week was Disco Elysium: A Detective RPG from ZA/UM. The demo opened with one of the most surreal introductions to a game I’ve experienced. Your character, a disgraced detective from Revachol West is having a conversation with his inner-self while you try to figure out whether you are dead, or just suffering a severe case of memory loss. 

The EGX 2018 Report – Indie Roundup

The EGX 2018 Report – Indie Roundup

There was so much going on at EGX this year, whether I saw more games than previous years or not, I’m none too sure. What I do know is that I saw truckloads of great indies! I’ve already talked about a bunch of games as part of my EGX 2018 Report, and while this is a roundup, there will still be more in-depth pieces to come! I didn’t want to let some of the cracking titles I saw not get…

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The EGX 2018 Report – Returning to World War One

The EGX 2018 Report – Returning to World War One

At EGX, I dived back into the mud and horrors of World War One, and no, EA hadn’t shown up with Battlefield 1, rather the combination of Dutch development teams, Blackmill Games and M2H were showing off Verdun and Tannenberg. For those of you unfamiliar with these, they are two parts of the developers World War One game series. Verdun takes players to the Western Front while the Early Access Tannenberg takes you to the Eastern Front. And I took them both for a ride at EGX.

The EGX 2018 Report – Metro Exodus

The EGX 2018 Report – Metro Exodus

One of the big attractions for me at EGX this year was Metro Exodus. If you had asked me a year ago whether a Metro game had any appeal to me, I would have run away screaming in horror just thinking about the terrors of the tunnels underneath Moscow. However, after spending a snowy week at the beginning of the year exploring the world of Metro, my interest in Exodus is high, and excitement even higher after going hands-on at EGX.

The EGX 2018 Report – Curve Digital Get Carried Away, For The King

The EGX 2018 Report – Curve Digital Get Carried Away, For The King

Every year at EGX, I am always so pleased to see so many indies showing off their wares in the Rezzed section, it’s great to see. As a regular attendee of EGX, if not the Rezzed show itself, I’ve noticed some trends. One big one is that Curve Digital are carving out a nice space in the market and are doing great things for the indie scene. They had numerous title on show this year at EGX, but a couple…

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