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	<title>Comments on: Rose Tinted Retro &#8211; Strife</title>
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	<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/</link>
	<description>The Reticule a PC gaming website focused on innovative articles and more.</description>
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		<title>By: 8ThMonth</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-2132</link>
		<dc:creator>8ThMonth</dc:creator>
		<pubDate>Tue, 03 Nov 2009 01:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-2132</guid>
		<description>With the advent of the Zdoom engine, games like Strife can be played in higher screen resolution, as well as having a command console for cheats, and other game modifiers.
Check it out!</description>
		<content:encoded><![CDATA[<p>With the advent of the Zdoom engine, games like Strife can be played in higher screen resolution, as well as having a command console for cheats, and other game modifiers.<br />
Check it out!</p>
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		<title>By: Greg Wild</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1809</link>
		<dc:creator>Greg Wild</dc:creator>
		<pubDate>Mon, 05 Oct 2009 07:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1809</guid>
		<description>Oh right! It&#039;s been that long since I played the two I seem to have gotten them muddled up. Cheers Spacewalk.</description>
		<content:encoded><![CDATA[<p>Oh right! It&#8217;s been that long since I played the two I seem to have gotten them muddled up. Cheers Spacewalk.</p>
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		<title>By: Spacewalk</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1808</link>
		<dc:creator>Spacewalk</dc:creator>
		<pubDate>Mon, 05 Oct 2009 02:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1808</guid>
		<description>Just to correct an error in your article; Hexen was the one with the hubs, not Heretic. Heretic also didn&#039;t have player stats, that was Hexen again.</description>
		<content:encoded><![CDATA[<p>Just to correct an error in your article; Hexen was the one with the hubs, not Heretic. Heretic also didn&#8217;t have player stats, that was Hexen again.</p>
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		<title>By: Igor Hardy</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1805</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Sun, 04 Oct 2009 20:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1805</guid>
		<description>I should finally do a write-up about Azrael&#039;s Tear myself. It&#039;s one of my favorite games. Anyway, I strongly recommend it. It has a bit of the first Thief&#039;s atmosphere (you play a thief from the future competing against others like you in an underground complex), but the gameplay is more adventure game like. 

Also, it has dinosaurs + immortal knights of the round table and still manages to be a very serious story.</description>
		<content:encoded><![CDATA[<p>I should finally do a write-up about Azrael&#8217;s Tear myself. It&#8217;s one of my favorite games. Anyway, I strongly recommend it. It has a bit of the first Thief&#8217;s atmosphere (you play a thief from the future competing against others like you in an underground complex), but the gameplay is more adventure game like. </p>
<p>Also, it has dinosaurs + immortal knights of the round table and still manages to be a very serious story.</p>
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		<title>By: Greg Wild</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1802</link>
		<dc:creator>Greg Wild</dc:creator>
		<pubDate>Sun, 04 Oct 2009 16:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1802</guid>
		<description>Can&#039;t say I ever actually heard of Azrael&#039;s Tear. Probably the hardware barrier.

Could give it a Rose Tinted Retrospective sometime in the future perhaps if I find time :D</description>
		<content:encoded><![CDATA[<p>Can&#8217;t say I ever actually heard of Azrael&#8217;s Tear. Probably the hardware barrier.</p>
<p>Could give it a Rose Tinted Retrospective sometime in the future perhaps if I find time <img src='http://thereticule.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: PC Monster</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1800</link>
		<dc:creator>PC Monster</dc:creator>
		<pubDate>Sun, 04 Oct 2009 14:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1800</guid>
		<description>A fondly-remembered classic. I used to go round to my mate&#039;s house on our day off from work and we&#039;d sit and go through this and/or Realms of the Haunting, nibbles and beers in hand, until our eyes and minds started to bleed.

It is remarkable how well it stands up even now. I think the cartoon story-telling actually helps the aged graphics look less like a decrepit artefact of the period and more of a stylistic choice. Of course, Zdoom helps enormously, too. :)</description>
		<content:encoded><![CDATA[<p>A fondly-remembered classic. I used to go round to my mate&#8217;s house on our day off from work and we&#8217;d sit and go through this and/or Realms of the Haunting, nibbles and beers in hand, until our eyes and minds started to bleed.</p>
<p>It is remarkable how well it stands up even now. I think the cartoon story-telling actually helps the aged graphics look less like a decrepit artefact of the period and more of a stylistic choice. Of course, Zdoom helps enormously, too. <img src='http://thereticule.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Igor Hardy</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1796</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Sun, 04 Oct 2009 12:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1796</guid>
		<description>What about a game like Azrael&#039;s Tear which came out in 1995, also had multiple choices and endings, and had a 3D engine looking just about as good as Quake? Of course almost no one had a hardware to run the game on when it was released.</description>
		<content:encoded><![CDATA[<p>What about a game like Azrael&#8217;s Tear which came out in 1995, also had multiple choices and endings, and had a 3D engine looking just about as good as Quake? Of course almost no one had a hardware to run the game on when it was released.</p>
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		<title>By: The Sunday Papers &#124; Rock, Paper, Shotgun</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1795</link>
		<dc:creator>The Sunday Papers &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Sun, 04 Oct 2009 12:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1795</guid>
		<description>[...] The Reticule on the incredi-ancient proto-Deus Ex Doom-period-game Strife. [...]</description>
		<content:encoded><![CDATA[<p>[...] The Reticule on the incredi-ancient proto-Deus Ex Doom-period-game Strife. [...]</p>
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		<title>By: Chris Evans</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1720</link>
		<dc:creator>Chris Evans</dc:creator>
		<pubDate>Mon, 28 Sep 2009 13:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1720</guid>
		<description>I think I remember playing Heretic (or maybe it was Hexen?) at some distantly related family members&#039; house one Christmas. That seemed fun, but never heard of this one! May try it out sometime, see how it matches up to modern games.</description>
		<content:encoded><![CDATA[<p>I think I remember playing Heretic (or maybe it was Hexen?) at some distantly related family members&#8217; house one Christmas. That seemed fun, but never heard of this one! May try it out sometime, see how it matches up to modern games.</p>
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		<title>By: ToadSmokingDuckMonkey</title>
		<link>http://thereticule.com/2009/09/rose-tinted-retro-strife/comment-page-1/#comment-1717</link>
		<dc:creator>ToadSmokingDuckMonkey</dc:creator>
		<pubDate>Mon, 28 Sep 2009 12:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=4662#comment-1717</guid>
		<description>I&#039;d resigned myself to believing my memories of this game were but a figment of my imagination!  I remembered it as being based off of the BUILD engine, which probably explains why I didn&#039;t stumble across it when I went looking.</description>
		<content:encoded><![CDATA[<p>I&#8217;d resigned myself to believing my memories of this game were but a figment of my imagination!  I remembered it as being based off of the BUILD engine, which probably explains why I didn&#8217;t stumble across it when I went looking.</p>
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