Archive | July, 2009

Tales of Monkey Island Episode One – The Verdict

It’s another of those licenses that takes a developer with balls to accept. But it’s not as if Telltale doesn’t have the pedigree. With former LucasArts adventure Sam & Max under their belt and a proven track record with the Strong Bad and Wallace & Gromit games, it was only a matter of time before LucasArts themselves entrusted one of their other prize jewels with the studio made up of former comrades – and so we see the first episode of Telltale’s latest offering: Tales of Monkey Island. Does it have the right to hold the Monkey Island flag high? If this first episode is anything to go by, it looks promising.

Tales From Monkey Island

Part one, entitled Launch of the Screaming Narwhal, finds swashbuckling hero Guybush Threepwood about to save his wife Elaine from yet another of pirate ghost LeChuck’s evil schemes. In a short introductory sequence which also serves as the games tutorial, things quickly go awry, and Guybrush finds himself washed up on Flotsam Island without Elaine, LeChuck and an Evil Dead style possessed hand. Tasked with escaping the island in order to rescue Elaine, Narwhal has the player go on several tasks in order to eventually escape the island and those who have played any Telltale game before will instantly be in familiar territory. Once again the rule of three puzzle is employed, but is has to be said that this time it feels far less contrived than those in the Wallace and Gromit series. Occasionally they can be a bit problematic, and do not seem quite as straightforward. Whether this is a good thing or a bad thing will depend entirely on your adventure game experience, but there was more than one occasion where even upon finding out the answer, I did feel a little confused. There’s also a puzzle involving audio cues that’s almost unforgivable for the lack of closed captions for the hard of hearing and seems a silly oversight on Telltale’s part. However for the most the results are very well done and completely in the spirit of previous Monkey Island games.

MonkeyIslandGuybrush

The visuals too, are absolutely splendid. Although those who may have preferred the more ‘serious’ look of the original MI games, Tales manages to give their interpretation a wonderful style, and I dare say this looks better than LucasArts own 3D step into Monkey Island territory back in Escape From. It’s not just from a purely visual perspective either. The whole episode just exudes a joy that’s pretty hard to describe. The characters both old and new are very well written and defined without being annoying, and the quality of the dialogue and story as a whole is of a very high standard. The humour isn’t exactly going to have anyone rolling in the aisles, but I defy anyone who plays this episode and does not have a smile on their face at some point. Extra credit must go to Dominic Armato for his wonderful voice work, he really nails the charming bumbling of Guybrush well, and it’s a real coup for Telltale to secure his services for the new series. It’s a simple fact that Adventure games live and die on story, characterisation and all in all a decent narrative. This first episode really does manage to nail all these things, and come out the other end as a superb piece of quality gaming, not to mention an absolute nailing of the episodic series format this time.

MonkeyIslandLeChuck

So overall, it’s pretty safe to say this is definitely a game worthy of the Monkey Island name, and so far Tales from Monkey Island is shaping up to be Telltale’s best adventure to date. Sure there are a few niggles – not least wishing it wasn’t over so quickly – but I for one am really looking forward to the continuing adventures of Guybrush Threepwood. Monkey Island gets a thumbs up from me and a hearty swill of the finest Grog The Reticule has to offer. Yarrrr.

A Pretty Bloody Good Game

A Pretty Bloody Good Game

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USE Steam WITH LucasArts Classics

Honestly, you leave the team alone for five minutes, and people like me creep onto The Reticule’s team followed by them missing news like this? It’s anarchy I tell you. So of course, I’m rectifying this matter.

Monkey Island Logo

LucasArts had been teasing for some time on their Twitter account that they had a big announcement for this Monday, and thousands of fans provided guesses ranging from the possible to the ludicrous. Luckily the real announcement was enough to send fans of the former masters of the adventure genre into a state of elation. Teaming up with everyone’s favourite download service Steam, LucasArts are bringing many of their classic games to the service, including The Dig, both Indiana Jones point ‘n’ click adventures and of course, a few Star Wars titles. Initially ten games are to be launched on Steam on Wednesday, followed by the long await enhanced remake of the sublime The Secret of Monkey Island which allows you to play it as both the original 256-colour version and new talkie version with brand new spangly HD graphics on the top due next week.

Of course, many fans may point out that certain games are missing (Grim Fandango and Day of the Tentacle certainly spring to mind) but LucasArts promise more titles in the coming weeks, and all made to work on XP and Vista. We at The Reticule are already freezing our hamsters in anticipation. Here’s the full press release from Valve and LucasArts, including the all important names of the first ten games to be shoved onto our internet pipes:

Fans have asked and LucasArts has delivered! Today the company announced a new initiative in its effort to revive its classic and beloved franchises by making its games available for the first time ever as digital downloads online.

In this first round of releases, ten fan-favorite LucasArts PC games will be made available Wednesday, July 8 on Steam®, Valve Corporation’s delivery and management platform for the PC. Scheduled for release are classic adventure titles like LOOM and The Dig and hit action games including Star Wars Battlefront II and Star Wars Republic Commando.

The complete list of games to be released on July 8 via Steam includes:

Armed and Dangerous™
Indiana Jones® and the Fate of Atlantis
Indiana Jones® and the Last Crusade: The Graphic Adventure
LEGO® Indiana Jones: The Original Adventure
LOOM™
Star Wars Battlefront® II
Star Wars Republic Commando®
Star Wars Starfighter™
The Dig®
Thrillville®: Off the Rails™

“This effort is going to make it possible to introduce a whole new generation of gamers to LucasArts’ classic games,” said Darrell Rodriguez, president of LucasArts. “It also gives more people a chance to play our games by making them available long after they’ve disappeared from store shelves. We hope our fans are as excited as we are about our plans and we can’t wait to share what’s coming next. This is just the beginning.”

This series of launches continues LucasArts’ new mission to revitalize its deep portfolio of beloved gaming franchises.

LucasArts previously announced the return of the classic Monkey Island® franchise with two new projects due to be released in the near future. Tomorrow, July 7, Telltale will premiere the Tales of Monkey Island® game series on PC, delivering a completely new epic storyline and swashbuckling flair that will unfold across five monthly episodes. The first Tales of Monkey Island chapter is expected to release for WiiWare™ in the coming weeks as well.

The Monkey Island celebration continues on July 15 when LucasArts publishes The Secret of Monkey Island: Special Edition, a completely re-imagined version of the first game in the series that adds updated high definition graphics, a re-mastered musical score, and full voiceover to the classic adventure game originally launched in 1990. The Secret of Monkey Island: Special Edition will be made available on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, and PC via Steam and other online distribution channels.

Future announcements about the re-release of LucasArts’ back catalog titles will be made through LucasArts’ Twitter feed at http://twitter.com/lucasartsgames.

And for more adventure goodness, stay tuned for our verdict on the first episode of the new Tales of Monkey Island – ‘Launch of the Screaming Narwhal’ right here on The Reticule. My first post and look how good I am to you guys already, eh?

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Last Updated: 30 July 2010

Years ago my parents bought what was at the time a new PC, it came with a few freebies, one of the best was Battlezone a game which mixed first-person combat elements with base control and resource management normally found in real-time strategy games.

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