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	<title>Comments on: Pathologic</title>
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	<link>http://thereticule.com/2009/05/pathologic/</link>
	<description>The Reticule a PC gaming website focused on innovative articles and more.</description>
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		<title>By: Lambo</title>
		<link>http://thereticule.com/2009/05/pathologic/comment-page-1/#comment-1090</link>
		<dc:creator>Lambo</dc:creator>
		<pubDate>Mon, 11 May 2009 21:37:12 +0000</pubDate>
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		<description>In my opinion no. But i think we haven&#039;t fully figured out how to make a good game without making it fun.

If someone goes and makes a game that can  make me cry from sadness or  desperation, because it was doing something terrible to characters I liked for example, I think that would make it a deep moving good game. One you don&#039;t play for fun, but you play for the memorable experience, to learn something.

I haven&#039;t played pathologic, and I don&#039;t fully think of the Path as a game, more of a experience told through the game medium. But if some of what they did was implmented into a traditional game and you stripped out a lot of the gamey fun I think you ould make a excellent game. If that doesn&#039;t count as a game then at least it will be a great story told through interactive means.</description>
		<content:encoded><![CDATA[<p>In my opinion no. But i think we haven&#8217;t fully figured out how to make a good game without making it fun.</p>
<p>If someone goes and makes a game that can  make me cry from sadness or  desperation, because it was doing something terrible to characters I liked for example, I think that would make it a deep moving good game. One you don&#8217;t play for fun, but you play for the memorable experience, to learn something.</p>
<p>I haven&#8217;t played pathologic, and I don&#8217;t fully think of the Path as a game, more of a experience told through the game medium. But if some of what they did was implmented into a traditional game and you stripped out a lot of the gamey fun I think you ould make a excellent game. If that doesn&#8217;t count as a game then at least it will be a great story told through interactive means.</p>
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		<title>By: ArtyArt</title>
		<link>http://thereticule.com/2009/05/pathologic/comment-page-1/#comment-1087</link>
		<dc:creator>ArtyArt</dc:creator>
		<pubDate>Mon, 11 May 2009 16:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://thereticule.com/?p=3045#comment-1087</guid>
		<description>Diffferent medium, same question: does a film have to be fun to be good? Certainly not, I think. But games are centered around the notion of playing, which is and has always been connected to the notion of fun. Oh well... but some games have to be more than just fun to be good... I need more coffee.</description>
		<content:encoded><![CDATA[<p>Diffferent medium, same question: does a film have to be fun to be good? Certainly not, I think. But games are centered around the notion of playing, which is and has always been connected to the notion of fun. Oh well&#8230; but some games have to be more than just fun to be good&#8230; I need more coffee.</p>
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